Unreal Engine Animation Generalist, Disney Television Animation
The Walt Disney Company · Glendale
- Pay
- $61.23–$80.00/hr
- Job type
- Full-time
- Work mode
- On-site
- Category
- Studios & Entertainment
- Neighborhood
- Glendale
- Posted
- August 20, 2026 (yesterday)
- Last verified
- Today
About the Studio
Disney Television Animation (DTVA) has over 40 years of legacy as a top producer of kids & family entertainment, creating long-form and short-form content spanning traditional 2D, rig-based 2D, CG, and stop-motion. Applications submitted to this posting remain valid until December 31, 2026, and may be considered for other Unreal Engine Animation Generalist openings.
What You'll Do
- Partner with DTVA animation project teams to define Unreal Engine pipeline standards and workflows supporting creative, budget, and schedule goals
- Partner with Production, Post, and Technology teams to plan, deploy, and support UE workflows and inform pipeline tool decisions
- Perform hands-on production work across UE projects and animation disciplines
- Create and revise assets and scenes across production stages (modeling, rigging, storyboarding, previs, layout, animation, lighting, etc.)
- Support transfer between UE and traditional (Maya) pipelines
- Document and communicate pipeline workflows and technical standards
- Mentor and advise filmmakers, showrunners, and artists new to realtime production
Requirements
- Minimum 10 years of experience in animation series and/or feature production, preferably at a major studio
- Expert knowledge of Realtime (Unreal) production pipelines and processes
- Broad UE generalist skill set spanning layout, editorial, modeling, rigging, surfacing, lighting, cameras, animation integration, rendering, and asset management
This listing comes from The Walt Disney Company's own careers feed and was verified again today. Stale listings are removed automatically.
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Unreal Engine Animation Generalist, Disney Television Animation
$61.23–$80.00/hr