Lead UX/Game Designer
Age of Learning · Glendale
- Pay
- $140,000–$165,000/yr
- Work mode
- Hybrid
- Category
- Tech & Engineering
- Neighborhood
- Glendale
- Posted
- September 16, 2026 (yesterday)
- Last verified
- Today
Company Overview
Age of Learning® is the leading developer of engaging and effective Pre-K through 2nd grade learning resources that help children build a strong foundation for academic success and a lifelong love of learning. The company's research-based curriculum includes ABCmouse®, Adventure Academy®, My Math Academy®, My Reading Academy®, and My Reading Academy Español®. Having served over 55 million children worldwide, Age of Learning is a global leader in efforts to advance equity, access, and opportunity for all children.
Summary
We're looking for a rare combination: a passionate, player-empathetic designer who can develop complex systems as well as clear, end-user experiences for children. The Lead UX/Game Designer will work across all of ABCmouse's game experiences: improving existing activities, ideating new features and mechanics, and creating live-service content—while keeping the learning needs of young children at the center of every decision.
This is a 'unicorn' role at the intersection of UX design, casual game design, and data-informed product thinking.
Responsibilities
- Lead end-to-end design of new game features, from concept through launch and live-service iteration
- Create high-quality UX flows, wireframes, prototypes, and visual specs in Figma
- Design and balance complex game metagame systems and economy mechanics
- Use product data, user research, and competitive analysis to identify opportunities and validate design decisions
- Collaborate closely with producers, engineers, educators, and artists
- Champion the end user (primarily children ages 2–10 and their parents)
- Leverage AI tools to accelerate design exploration and prototyping
- Partner with data teams to pull and interpret metrics
Qualifications
- 8+ years of experience in game design, UX design, or both, with shipped titles in portfolio
- Proven experience designing casual mobile games (engagement loops, progression systems, player motivation)
- Proficiency in Figma for UX flows, interactive prototypes, design specs
- Ability to design and tune game economy and metagame systems
- Track record of delivering live-service content and iterating post-launch based on data
- Comfort working with product analytics
- Strong cross-functional collaboration skills
Preferred Qualifications
- Experience designing for kids' products and/or educational platforms
- Familiarity with early childhood learning principles or curriculum design
- Experience with AI-assisted design tools
Pay & Benefits
- Total Compensation: $140,000–$165,000 USD
- 91% employee health & welfare premiums; 70% of dependent benefits premiums
- 401(k) with employer match
- 15 paid vacation days; 12 national holidays; 9 sick days
This listing comes from Age of Learning's own careers feed and was verified again today. Stale listings are removed automatically.
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Lead UX/Game Designer
$140,000–$165,000/yr